#pragma once

#include "stdBurstLib.h"

class Burst
{
public:
	Burst(stdBurst std, Point p);
	void draw();
	void updata();
	bool checkRemove();
protected:
private:
	inline void check();
	float angleToRad(int angle)
	{
		return (float)angle/180*ALLEGRO_PI;
	}
	stdBurst _std;
	float alpha;
	float _angle;
	bool _reMove;
	int nowdraw;
};